Experienced Points: In Defense of Reboots

By Shamus Posted Tuesday Jun 16, 2015

Filed under: Column 165 comments

My column this week is about how rebooting a series gives you a license to make something new and unexpected.

You could turn it around and say that this is really a column about how making story-based sequels is a trap for the writer that turns something fresh and new into mindless fanservice and plot holes.

In today’s Square Enix press conference at E3, they showed off the upcoming Deus Ex: Humanity Divided. Instead of amazing us with a daring new world, they ticked off the list of stuff we expect to see in the game. Yes, the Illuminati will be there, those rascals! Instead of being intrigued by the premise I listened to the presentation thinking, “This doesn’t fit with Deus Ex lore at all, and conflicts with known events both past and future.”

Discussion: What other games would benefit from a clean slate approach to lore? Which ones are sacred and shouldn’t be rebooted?

 


 

Hangout: E3 Day Zero Coverage

By Shamus Posted Monday Jun 15, 2015

Filed under: Industry Events 46 comments

Electronic Arts is doing their press conference today at 1PM Pacific Time. After that will be Ubisoft, and then some other stuff.

We will be streaming the events and talking over them, giving our thoughts as things are revealed. Both the feed and the chat are embedded below. If those don’t work, then you can go here to see it on Twitch: twitch.tv/spoilerwarningshow. We’ll probably start streaming about ten minutes before the event begins.

Continue reading ⟩⟩ “Hangout: E3 Day Zero Coverage”

 


 

Diecast #108: Jurassic World, Town of Salem, Steam Summer Sale

By Shamus Posted Monday Jun 15, 2015

Filed under: Diecast 101 comments

Thanks to Josh for editing this episode while I was recovering from injury and trying to catch up with my work.

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Hosts: Shamus, Campster, Josh, Mumbles, and Rutskarn.

Show notes: Continue reading ⟩⟩ “Diecast #108: Jurassic World, Town of Salem, Steam Summer Sale”

 


 

Bethesda Stream

By Shamus Posted Sunday Jun 14, 2015

Filed under: Notices 188 comments

E3 kicks off tonight with the Bethesda press conference. Josh and I plan to stream it and give live commentary. We expect Bethesda to discuss Fallout 4, Doom 4, and maybe even Dishonored 2.

You can watch the stream here: twitch.tv/spoilerwarningshow or try your luck with the embed below:

(Stream over. Since Twich refuses to archive anything, the embed has been removed, rather than turned into a broken link.)

If it works, we’ll upload the thing to YouTube. If not, we’ll just play another videogame.

EDIT: So that’s it! Thanks for watching everyone.

It didn’t really work out the way we wanted. People had to stream our channel AND the Bethesda channel, and the two were of course out of sync, and it was awkward and not ideal. I have no idea if it will be legal or feasible to have a proper archive version of the exchange. We’ll see.

We tried.

For those that missed it:

Doom 4 (Called simply “DOOM”) looks like a high-speed, high-damage, crowds-of-foes experience like the original, and not a slow-paced peek-a-boo in the dark like Doom3. Also a super-easy map editor. We were surprised and interested.

Dishonored 2: You can play as Emily? Sounds interesting. Too bad they still have Captain Boring as the outsider.

Battlecry: Meh.

Elder Scrolls Online: Huh. I guess they haven’t shut the game down yet. Good for them, I guess.

Fallout 4: Mixed reactions. YES you can be a woman. (Yay!) YES your protagonist is voiced. (Probably not going to be great.) YES it will be a “hunt down the people who killed your family”. (Yawn.) YES the interface is even more atrocious than before. (Sigh.) Some parts look stupid. (World-building.) Some parts look intriguing (crafting, base-building) and some parts are still up in the air. (Game feel.) Release in November. Fingers crossed.

 


 

The Blistering Stupidity of Fallout 3, Part 2

By Shamus Posted Saturday Jun 13, 2015

Filed under: Retrospectives 149 comments

Last time we talked about how the writers completely misinterpreted and subsequently bungled the themes and tone of the Fallout universe. Now let’s get into the brokenness of the Fallout 3 setting. Last time they just made things really hard for themselves, but this is where the plot of the game melted into radioactive nonsense.

Let’s start with my favorite question…

Continue reading ⟩⟩ “The Blistering Stupidity of Fallout 3, Part 2”

 


 

Hangout: Bethesda Press Conference

By Shamus Posted Friday Jun 12, 2015

Filed under: Notices 26 comments

So E3 is this coming week, and Twitch.tv is doing something new. They’re allowing people to re-stream their feed. Which means we can watch a press event and comment on it in real-time. Josh and I (and maybe some other guests, I dunno) will stream the Bethesda press conference, and talk over it like a couple of opinionated jerks.

Honestly, I have no idea if this will work, if it makes sense, or if you will enjoy it. We’re off the edge of the map here.

But maybe it will be fun. I’m sure they’re going to spend a lot of time talking about Fallout 4. You can be there to witness the hardening or melting of our hearts in real time. You can type questions into chat like, “Will you fix your reprehensible karma system?” Josh and I can ask each other those questions, conclude that we have no idea because Bethesda is still talking about plasma rifles or whatever.

The event is at 7pm on Sunday night on the West Cost. Here’s a countdown to to event:

If the Bethesda thing falls through, maybe we’ll just hang out and watch Josh play a videogame. If it works out, we might cover a few other events later in the week.

When the event is live you’ll find it here: twitch.tv/spoilerwarningshow

 


 

Arkham Asylum EP3: Asylum of the Heart

By Shamus Posted Friday Jun 12, 2015

Filed under: Spoiler Warning 63 comments


Link (YouTube)

So that’s our first week of Arkham Asylum. I’m really glad to be covering something we like.

There’s a good bit of tension between this game and Arkham City, to the point where it’s hard to discuss one without bringing up the other. I think this one makes more sense and it has a more focused story, but I find City to be more fun to play and explore. The combat is smoother, the combat is deeper, the enemies are more varied, but the overall plot is muddled.

In Arkham City, it was like the team was compelled to use every Batman villain in existence, including some of the obscure D-listers. The game has Hugo Strange, Penguin, Two-Face, Catwoman, Joker, Harley Quinn, Mr. Freeze, Bane, Zsasz, Hush, Deadshot, Soloman Grundy, Clayface, Poison Ivy, Mad Hatter, Riddler, and Ra’s al GhulAlso Calendar Man is there, perplexingly the only man in all of Arkham City who is locked in a cell.. That feels like extreme overkill. It feels like they were overcompensating. Which is odd, since the first game was great and they didn’t need to compensate for anything.