For a long time I’ve been wanting to contrast Batman with Dark Souls. But every time I get into it I realize we’re just going to end up having the same frustrating arguments that always arise whenever someone mentions Dark Souls.
Dark Souls is famous for being “hard”. But then some people will insist, with a straight face, that Dark Souls is “Not that hard” and someone else says the game is “Tough but fair” and someone else says it’s not hard because videogame torture devices like I Wanna Be The Guy exist. Still other people use Dark Souls as a universal metaphor of arduous challenge. As in: “Ghost Peppers are the Dark Souls of spicy food.”
On top of this is the judgemental attitudes people throw at each other over what difficulty level they play on. George Carlin once said:
Have you ever noticed when you’re driving that anyone who’s driving slower than you is an idiot, and anyone driving faster than you is a maniac?
Anyone playing easier than you is a filthy casual noob and anyone playing the game harder than you is a masochistic tryhard.
The point is that some people are really particular about what difficulty levels other people should play on, and so every discussion on what difficulty is ends up getting sidetracked into this side-argument on the “intended experience” and “the right way to play”.
Continue reading 〉〉 “Arkham City Part 3: A Difficult Discussion on Difficulty”
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