Arkham City is the second game in a four-game franchise where the third game was an awkward semi-canon prequel made by a different studio who didn’t quite get what made the series special. I suppose before we jump in and talk about Arkham City, we need to talk about how it fits into the franchise, and to do that we need to talk about the Joker. And to do that we’re going to need to do some large spoilers for the series as a whole.
Batman v. Joker: Dawn of “Just Us”

One of the problems with Batman is that he’s got one really notorious foe and then a whole bunch of guys all fighting over distant second. This is not a knock on those other foes, it’s just that Joker is one of the most recognizable foes in comics history. Like Batman himself, he’s pretty malleable. He can change in tone and outlook to suit the version of Batman he’s antagonizing. Scarecrow wants to scare people, Penguin wants to run his business, and Riddler wants to outsmart Batman, but Joker can be all things to all Batmans.
If this is a story about violent angry Batman, then we can pit him against sadistic mass-murderer Joker. If we’re dealing with stick-up-his-butt Batman, then Joker’s goal can simply be to cause chaos with a smile. If this is a more cartoony or campy Batman then Joker’s goal can be to pull off a basic for-profit caper. If we’re dealing with stoic emotionless Batman then Joker can be trying to get Batman to laugh at the inherent absurdity of their rivalry. If we’re dealing with Paladin Batman then Joker will work to get him to break him no-kill rule. And so on. You can mix & match these versions of our two leads to suit whatever story you’re trying to tell.
This isn’t to say that Scarecrow, Penguin, Riddler and the other second-string foes are one-note rogues. There have been a lot of versions of them over the years. But one of the reasons Joker stands out is that he’s much more explicitly the “anti-Batman”.
Continue reading 〉〉 “Arkham City Part 5: The Arkham Series”
T w e n t y S i d e d
