EDIT: Not sure how I managed to turn comments off. Fixed!
If someone hasn’t already heard that Fallout 3‘s story stinks, they probably don’t care—and they don’t really have to,
It doesn’t matter if you can line up all the ways the game’s characters were thin, the plot didn’t make much sense, and the choices were odd and insubstantial. A fan of the game might listen, might even end up agreeing. They’ll nod, shrug, and admit that yeah, it sure wasn’t Shakespeare. Congratulations! You’ve successfully argued that the story of Fallout 3 is bad. But thought it might seem self-evident, you haven’t actually made an argument that the bad story made the game much worse to play, and that a good story would have made them like it even more. The fan is a fan for a reason. They didn’t hallucinate a better storyline than existed, they were just satisfied with the moral choices and combat and exploration and worldbuilding that they got. If they didn’t really notice or care that the economy didn’t make sense, how can you effectively argue that the game would have been more worthy if it did?
At the end of the day, the only sensible thing to do is accept the disagreement, allow people to enjoy things, and move on. And instead of doing all that, I’m rewriting Fallout 3.
Actually, mostly just the big parts. And of those big parts, as little as possible.

Continue reading 〉〉 “Overhaulout Part One: New Game”
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