In the past I’ve lamented the terrible state of writing in some games, claiming that for the same money, the developer could have made the game drastically better. In my column this week, we have an even more extreme case where you could vastly improve the quality of Rage 2 by spending less money. Just cut half these cutscenes and you’d have a better game.
In the column, I mentioned that there is ~3.5 minutes of gameplay in the first 23 minutes of the game. That’s actually me being a little generous and counting the tutorial where it locks you in a simple cube room and makes you dash 3 times as “gameplay”.
There’s a lot more to criticize. So let’s do that:
Continue reading 〉〉 “Experienced Points: Shut Up and Let me Shoot Stuff”
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