It really does take guts to grief the GM.
There’s a lot of little bits in this one I love. From the Portal reference in panel 1, to the signs outside the goblins’ cave, to Marcus sleeping in the last panel, to Ivy’s comment, and then of course Josh. Because he’s not only griefing the GM, he’s screwing with all of the other players. $20 says if he was called on it, the reply would be “It’s what my character would do!”
A video Let's Play series I collaborated on from 2009 to 2017.
Another PC Golden Age?
Is it real? Is PC gaming returning to its former glory? Sort of. It's complicated.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?