Andromeda Part 23: A Pretty Good Slog

By Shamus Posted Tuesday Mar 26, 2019

Filed under: Mass Effect 64 comments

Our heroes reach Meridian, which they discover is a kinda Dyson sphere type thing, except roughly the size of a moonIt’s got a sparkly lens flare or whatever at the center instead of a full-sized star.. Ryder and her crew race after the Archon to reach Meridian. He’s going to Meridian to… activate it? But I thought the space station was the control center for the network? Whatever. We’re basically repeating the previous chapter where we have to stop the bad guy from gaining control of the alien superweapon, except now he actually has the means to operate the superweapon. Also he’s got Scott as a hostage, which ups the stakes if you care about him. Also, Meridian is a lush habitable world and would make a good home for the Initiative.

Meridian

Scott and the captain are just sitting in these chairs, but the animations make it look like they're restrained. It's odd.
Scott and the captain are just sitting in these chairs, but the animations make it look like they're restrained. It's odd.

The Archon has hijacked the Human ark and is piloting it to Meridian. He’s got Scott and the captain on the bridge as prisoners and he’s monologuing at them, because that’s literally the only thing this idiot ever does. He talks so much and says so little it’s infuriating. He yammers at Ryder. He jabbers to these two. He leaves long-winded datapad messages lying around. The whole thing would be unintentional comedy if his dialog wasn’t so tedious.

Ryder is chasing the Archon in the tempest. And for no reason whatsoever, Ryder decides to leave her spaceship, jump in the Nomad, and race after him on the ground.

Continue reading ⟩⟩ “Andromeda Part 23: A Pretty Good Slog”

 


 

Diecast #249: Mysterious Email, Satisfactory, Outcast

By Shamus Posted Monday Mar 25, 2019

Filed under: Diecast 112 comments

In this episode, my email works when it shouldn’t, Satisfactory works better than it should, and my computer stops working right on time.



Hosts: Paul, Shamus. Episode edited by Issac.

Show notes: Continue reading ⟩⟩ “Diecast #249: Mysterious Email, Satisfactory, Outcast”

 


 

#10 Three’s Company

By Shamus Posted Sunday Mar 24, 2019

Filed under: DM of the Rings 63 comments

Continue reading ⟩⟩ “#10 Three’s Company”

 


 

#9 Pwnage Personified

By Shamus Posted Friday Mar 22, 2019

Filed under: DM of the Rings 70 comments

Continue reading ⟩⟩ “#9 Pwnage Personified”

 


 

Warframe is Strange Fun

By Shamus Posted Wednesday Mar 20, 2019

Filed under: Column 76 comments

My column this week serves two purposes. First, I wanted to acknowledge the bad timing of my article two weeks ago when I praised Anthem just before a flood of news stories revealed that things were worse than they seemed on the surface. Secondly, I wanted to shine a light on Warframe because it really is strange how little attention the game gets.

Every week is a new discovery of something cool that Warframe does, followed by a new annoyance that makes me ragequit. I keep getting disgusted, storming off, but then coming back because I miss the gameplay. Nothing else feels this fluid. I don’t mean “it feels good for a grindathon looter-shooter”, I mean the game feels good to play, period. While you do spend a lot of time working towards long-term goals, I hesitate to call it a “grind”. I associate grind with static gameplay against repetitive enemies in the same environments, and Warframe is the opposite of that. It’s so good I keep forgetting just how annoying it is, and so I have to come back every day so I can be reminded of why I quit yesterday.

I don’t know if that’s a criticism or an endorsement, but that’s where I’m at with this game right now.

Continue reading ⟩⟩ “Warframe is Strange Fun”

 


 

Andromeda Part 22: Actually Meridian

By Shamus Posted Tuesday Mar 19, 2019

Filed under: Mass Effect 105 comments

The plan is for Ryder to return to the control center from the previous mission. I realize this is a very minor pointParticularly in a story as troubled as this one. but it feels strange to come back here so soon after our last big visit. Imagine if the Enterprise crew had their meeting with V’ger, left, and then turned around and came back for a few more words. Imagine if Neo turned around and visited the Oracle a few minutes after his first visit. It’s not wrong or anything, but it seems like an odd way to pace the story. I’d never thought about it before, but it does seem like casually re-visiting the mysterious location of revelation takes some of the mystique out of it. It’s less that I’m bothered that Andromeda does this, and more curious how it made me notice that other stories don’t do this sort of thing.

At any rate, Ryder is here to release a bunch of Remnant robots. The robots will fly through the currents of the scourge, and we can follow them to Meridian. I’m not sure why small robots traveling for ten minutes would arrive at the same location as a planetoid that’s been cruising for centuries through the ever-shifting scourge, but it seems to work out.

This is where the Archon springs his trap. He begins talking to Ryder through her SAM implant. He monologues at you for a bit, saying things like, “FALL TO DARKNESS, PATHFINDER. YOU WERE ALMOST WORTHY.” (The subtitles aren’t in all caps, but the line delivery is. This guy sounds exactly like Harbinger in Mass Effect 2, including the same pitch-shifted reverb vocal FX.) Then the Archon does…

Well, it’s not clear what he does here.

Continue reading ⟩⟩ “Andromeda Part 22: Actually Meridian”

 


 

Diecast #248: Car Talk, No Man’s Sky, Warframe

By Shamus Posted Monday Mar 18, 2019

Filed under: Diecast 60 comments

It’s a bit of a weird one this week, I’m afraid. Paul and I both bought vehicles and the resulting conversation ate a third of the show. On the other hand, we’re giving away a free copy of a game, so maybe that makes up for all the car talk. Details at the end of the show / show notes.



Hosts: Paul, Shamus. Episode edited by Issac.

Show notes: Continue reading ⟩⟩ “Diecast #248: Car Talk, No Man’s Sky, Warframe”

 


 
From The Archives:

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Playstation 3

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Spider-Man

A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?

 

Project Octant

A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.

 

Mass Effect 3 Ending Deconstruction

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Gamers Aren’t Toxic

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The Plot-Driven Door

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Are Lootboxes Gambling?

Obviously they are. Right? Actually, is this another one of those sneaky hard-to-define things?

 

Final Fantasy X

A game about the ghost of an underwater football player who travels through time to save the world from a tick that controls kaiju satan. Really.

 

The Best of 2019

I called 2019 "The Year of corporate Dystopia". Here is a list of the games I thought were interesting or worth talking about that year.