Never provide a dungeon without treasure. The longer they search and find nothing, the more your players will be convinced that the treasure is bountiful and exceptionally well-hidden. If left unchecked, they will eventually dismantle and excavate the entire site in their search for loot.
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
Batman: Arkham Origins
A breakdown of how this game faltered when the franchise was given to a different studio.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
What is Piracy?
It seems like a simple question, but it turns out everyone has a different idea of right and wrong in the digital world.