Still collecting lots of screenshots from Dreamfall. Concerns about the plot abound, but visually this thing is just relentlessly good.
I will say this: Dreamfall is big, scenery-wise. How big? I would liken it to Final Fantasy X. It’s hard to judge, though. I’m sure I’ll beat this game in under 20 hours, and even a “quick” run through FFX is going to cost you about 60. However, if you removed all of the combat from FFX and reduced the game to travel time and cutscenes, I think you would be left with something the size of Dreamfall.
I’m not saying one is better than the other. A game which offers 100+ hours of game time is pretty great, but there is also a lot to love about a game which strips everything out except the essential parts: Character, story, and exploration. It offers these juicy morsels without distractions or filler. It’s like a box of Lucky Charms with all marshmellows and none of the cereal.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
The Death of Half-Life
Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?
Shamus Plays LOTRO
As someone who loves Tolkein lore and despises silly MMO quests, this game left me deeply conflicted.
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
Do It Again, Stupid
One of the highest-rated games of all time has some of the least interesting gameplay.