No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it.
Shamus Plays WOW
Ever wondered what's in all those quest boxes you've never bothered to read? Get ready: They're more insane than you might expect.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
Two minutes of fun at the expense of a badly-run theme park.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.