No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it.
The product of fandom run unchecked, this novel began as a short story and grew into something of a cult hit.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
In Defense of Crunch
Crunch-mode game development isn't good, but sometimes it happens for good reasons.
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.