No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it.
The Best of 2017
My picks for what was important, awesome, or worth talking about in 2017.
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
A Telltale Autopsy
What lessons can we learn from the abrupt demise of this once-impressive games studio?
Silent Hill 2 Plot Analysis
A long-form analysis on one of the greatest horror games ever made.
This is Why We Can’t Have Short Criticism
Here's how this site grew from short essays to novel-length quasi-analytical retrospectives.