No matter how difficult or absurd you make a puzzle, your players will find an even more impossible and preposterous way of solving it.
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
What was the problem with the Playstation 3 hardware and why did Sony build it that way?