The remnants of Ernesto have been sputtering all over my labor day weekend, turning the world into something the color of a Windows dialog box: A dull, joyless gray. It started out as a hurricane, downshifted to tropical storm, ran aground and turned into a pathetic shadow of its former self. It’s not so much a storm as a meteorological complaint.
Dangit, if you’re going to ruin my labor day, the least you could do is be spectacular about it. Let’s see some wind! Some downpour! You’re wasting everyone’s time!
The Gameplay is the Story

Some advice to game developers on how to stop ruining good stories with bad cutscenes.
Spider-Man

A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?
Pixel City Dev Blog

An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
The Plot-Driven Door

You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
PC Gaming Golden Age

It's not a legend. It was real. There was a time before DLC. Before DRM. Before crappy ports. It was glorious.
dude. I went through Rita (scroll down, read up. posts arent chron ordered). Be thankful.
erg, my archives suck. here’s a link retrospective.
I live way up in the mountains, and I had some flooding in the apartment. Nothing got damaged except my rage gland (strained it).
Really sorry for the weather misfortune you both endured.
And really, you’re right: If the worst thing I have going on is a rainly labor day, then life is really good.