Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
What is Vulkan?
What is this Vulkan stuff? A graphics engine? A game engine? A new flavor of breakfast cereal? And how is it supposed to make PC games better?
Self-Balancing Gameplay
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Dead Island
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
The Best of 2019
I called 2019 "The Year of corporate Dystopia". Here is a list of the games I thought were interesting or worth talking about that year.
T w e n t y S i d e d

Yeah, I don’t know what the DM was hoping for. It’s a war scene, “suddenly something dangerous really wants to kill you” is pretty much expected.
This is one of my favourite strips of the run. :)
Huzzah! Gimli gets to use his +4AC vs giants!
(That’s the most common reaction to trolls I recall from my 3.5 days)
You can’t blame them as orcs have been the vast majority of things they’ve encountered through this campaign and while that might be reasonable in Middle Earth it does get a bit dull fighting the same thing over and over in a D&D campaign. Also apparently all these orcs are rather easy that they can be regularly one-shot and are not using any kind of tactics to make the fights more interesting. That said as Shamus wrote earlier in the comic it can be very silly and illogical to fight a bunch of different creatures over the course of a dungeon where each room has a different type like some DMs do.
Getting to fight in general is a nice surprise in our campaign :D Yes! I get to use my powers! Oh, recharge on Long Rest… recharge on Short Rest, have I done either of those since 6 sessions ago when we had the last fight.