Self-Balancing Gameplay
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
Wolfenstein II
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
Shamus Plays WOW
Ever wondered what's in all those quest boxes you've never bothered to read? Get ready: They're more insane than you might expect.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
Silent Hill Turbo HD II
I was trying to make fun of how Silent Hill had lost its way but I ended up making fun of fighting games. Whatever.
T w e n t y S i d e d

Image is the same as last week’s comic, boss.
In the meantime, here’s the right one: https://www.shamusyoung.com/twentysidedtale/images/DM%20of%20the%20Rings%20Page-125.png
Oh, thanks!