
Starcraft 2: Rush Analysis
I write a program to simulate different strategies in Starcraft 2, to see how they compare.
Deus Ex and The Treachery of Labels
Deus Ex Mankind Divided was a clumsy, tone-deaf allegory that thought it was clever, and it managed to annoy people of all political stripes.
Seven Springs
The true story of three strange days in 1989, when the last months of my adolescence ran out and the first few sparks of adulthood appeared.
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.
Dead or Alive 5 Last Round
I'm not surprised a fighting game has an absurd story. I just can't figure out why they bothered with the story at all.
T w e n t y S i d e d
If the GM actually observed the players, and wanted to run a game (as opposed to narrating the movie in his head) this would be a good way to introduce a McGuffin.
It’s nice that the players are at least attempting a bit of roleplaying here after throwing this major wrench in the DM’s plans.
Is it role-playing? Ok, feels like in DnD /ADnD where the rogue got additional XP for the work of the treasures they could pick up. I hated that rule…
And it seems like all characters have secretly being multiclass Thieves.
Oi! Seems like next week page is missing again.