DM of the Rings Remaster XLIX: The Name Game

By Peter T Parker Posted Sunday Dec 10, 2023

Filed under: DM of the Rings Remaster 26 comments

Nobody wants to play a campaign with Emperor Fred or High Chancellor Gary, and so the usual approach is to give everyone high fantasy names like King Geon’ai, Sir Lua’an-Eradin, or Lady Alaain Mera-Dovrel. You know, strange and fantasy-ish. Of course, this means the names will all be unpronouncable, difficult to spell, and easily confused. For fun, have your players describe the plot of your campaign after it’s over. I promise it will sound something like this:

The dragon guy with that black sword was oppressing the people that lived on those hills. Then that one king with the really long beard got that one chick with the crazy hair, and she went to that one lake. Then she got corrupted by that curse thing that made her attack that group of guys we found dead. You know, the ones that had that +1 sword and the bag of holding? Once we broke her curse she told us about the dragon guy and gave us that thing. And the map. Then we found the dragon dude and kicked his ass.

It’s like living in a word without proper nouns. I’ve always wanted to make a campaign like this:

The Dark Lord Walter, wielder of the Black Sword of choppery, was opressing the peoples of Pittsburgh. Then King George Washington enlisted the help of the Warrior Princess Rapunzel. Sadly, in the Land of Yellowstone she fell under a spell and slew the Steelers, Knights of Pittsburgh. At last the heroes freed the princess, traveled through the kingdom of Barstow, and confronted Walter in the land of Spokane.

Sure, it sounds stupid, but you have to admit: your players will be able to remember, pronounce, and even spell all of the important people and places.

-Shamus,  Wednesday Jan 10, 2007

Man, that’s funny to read knowing how much things have changed in the past sixteen-ish years since he wrote it. There’s a real split between the folks who use high-fantasy names and the folks who have a shopkeeper named Terrance in the town of Coolsville. I’ll just say, he was right in my book. It’s more fun to play and a lot easier to get invested in Terrance and his basement slime infestation than to try to remember an encyclopedia worth of names just to keep track of the plot. (For me, at least. I know there’s some folks who daydream about that hypothetical spreadsheet.)

Honestly there’s something to be said about the power that allowing people to get a bit silly can have when it comes to letting players get really genuinely invested in the world around them, instead of trying to strong-arm them into playing exactly the way you want to. If you haven’t heard people joke about it before, there’s a real phenomenon of serious high-fantasy campaigns being known for going off the rails into chaos. While games where someone has a character named Penny the Wise, a wizard who dresses like a clown,  is more likely to end up with a high stakes chase across the country to stop the war that could end the world. The more control you have over your character and choices the easier it is to throw yourself into it, whether you really mean to or not.

Now D&D stuff aside, you may have noticed this version of the comic isn’t the 1-1 update we normally do. Our dad mentioned more than once that he really didn’t like how the formatting ended up here (I vaguely remember being used as a test subject for his attempts to make it more readable). The arrows were a bit of a band-aid for the problem he always meant to go back and fix. So I was recruited to mess with it so it didn’t need any arrows. Mostly it was just a matter of adjusting the pacing of the panels a little bit. He really didn’t technically do too much wrong.

English speakers tend to read left to right, so generally our eyes like to follow the same line. Like you’re doing now, left until you hit the end of the line and then down and left again. With the exception of, if, perhaps, they maybe put something colorful or interesting in the center to catch your eye. The same principal applies to other stuff too. You’ll notice a lot of billboard ads will favor putting larger blocks of text over on the left-hand side. And when they don’t do that sometimes it can feel just a little bit off, like you’re reading it wrong. The exception being when your eyes are being drawn along a path. Like trail of speech bubbles.

What he did was he put speech bubbles from the next panel directly in the path the eye likes to follow. Which meant people would instinctively read it first, and then the bubbles would guide them down the wrong path.  Fixing it just meant a few panels needed shifted around so the eye wasn’t getting caught on a visual red herring.

 


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26 thoughts on “DM of the Rings Remaster XLIX: The Name Game

  1. Content Consumer says:

    Hands up anyone who ran their mouse over “catch your eye” just in case it was a hyperlink with a different color.

    (raises own hand)

    1. Siphedious says:

      I certainly didn’t do that…(shifty-eyes)

  2. Sleeping Dragon says:

    I’m awful enough with names in real life and the GM better be glad I remember first names of the party members, most of the time. But yeah “lady in white”, “mister shadow”, “the ratcatcher”… heck, I refer to a husband of one of my characters as “doctor tiger” because I can’t remember his name for the life of me.

    To be fair I’m also awful with coming up with names, especially on the spot. If I’m GMing and planning an NPC I can either work something out or use a gerenator of some sort for it but if the players decide to get to know someone at random… I know some people have lists of prepared “generic” names they can assign to random NPCs as they pop up.

  3. Babilon says:

    It would be very helpful if there was a link to the original comic to compare.

    1. Peter T Parker says:

      The whole quote section with dads original commentary is a link that leads directly to the original post, you can just click on any of the text and it should bring you straight there :]

    2. Sleeping Dragon says:

      aaaand Peter beat me by seconds…

      There is, every single bit of hyperlinked text of the original post by Shamus takes you to the original comics.

  4. Bob says:

    A bit unrelated, but I was reading the Twelve Year Mistake and I saw that you’ve changed the original text in part 1.

    Where it used to say “Our daughter Esther was born”, now it says “Our daughter [Peter] was born”.

    I appreciate what you’re trying to do, but didn’t you explicitly say that you aren’t going to be changing any of Shamus’ old posts? And if you didn’t, when did you say that you had made this change?

    1. Peter T Parker says:

      Honestly? There’s a guy on here who started trying to annoy me with my dead name. But he got the wrong one and was chanting Bays old name instead. So I may have done a little adjustment to see if he’d ever realize his mistake and forgot to go through the process of changing it back when he did. Pretty sure he went through some diecast, which is a pretty funny way to waste your time trying to inconvenience a stranger. I’ll revert the changes when I get the chance, thanks for the heads up. I don’t really intend on erasing that part of my life completely. Sure Esther isn’t my name anymore, but it was for a very long time. It would be weird to pretend I’ve become a completely new person just because I juggled with my gender.

      1. Manlobbi the shopkeeper says:

        Amazing to me the amount of time people have to read blog entries from 10 years ago. Like they’re preparing for an episode of Jeopardy, where ever category is about a different aspect of a guy they never met.

        The amount of things people on here don’t know about Shamus would amaze them.

        1. It is beyond understanding that a group of people believe reading a blog for a dozen years means they know the writer better than the family that lived with him.

        2. Lonestar says:

          Huh? We’re Shamus’ fans! He was a good writer and his writing is still enjoyable to read. And his autoblography is some of his best work. I go back to it on ocassion, myself. There were other autobiographical posts he wrote that were good. And then other posts that gave good arguments or analysis on things that are interesting to go through. Obviously, his fans will reread his stuff in the same way people rewatch tv shows.

      2. DanB says:

        I don’t get why people have a problem with using the name people want to be called. Why don’t we call out the Roberts who go by Bob or Williams who go by Bill? Glad you all are getting rid of the jerks.

  5. LizTheWhiz says:

    The name thing is such that I’ve honestly given up on trying to use fantasy names at all. My players remembered Payton and his husband Paxton was better than Cephal Lorentus or whatever. Even Willas got shortened to Will. I honestly think that might be part of the reason Game of Thrones caught on. Sure there’s Daenerys and whatnot, but there’s also Rob, Ned, and Jon.

    1. Syal says:

      And before that was the Wheel of Time starring Randall, Matt, Perry, Gwen and Allan.

    2. Sartharina says:

      Even Daenerys can be recognized as “Danny”. So, have your fantasy names, but make them recognizable.

      Like Jarnathan.

  6. Ziusudra says:

    “Were those really their names?”

    That is a dangerous thing to ask this DM, considering those are the “easy” versions of Kalimac Brandagamba and Razanur Tûk.

    1. kincajou says:

      Ok, i had completley forgotten about the red book of westmarch…
      boy that’s quit the rabbit hole! Thank you for the drip down wikipedia :)

    2. Mr. Wolf says:

      I think trying to figure out how you get “Peregrin” from “Razanur” was the moment I gave up on made-up linguistics.

  7. Amstrad says:

    Shamus’s use of well known US cities and other cultural hallmarks in his example immediately made me think of Fallout. In which hundreds of years after the end of civilization as we know it, elements of American culture from before the apocalypse seep through as take on the almost mythical vibe that you’d associate with a fantasy setting rather than a science fiction one. Definitely one of the reasons I love Fallout as a setting.

    1. Manlobbi the shopkeeper says:

      100%. In FO4 when you go to Diamond City and learn about the “rules of baseball” from the guy selling “swatters” is easily one of the best moments in the game. FO4 had its moments of good and bad writing, and that was one of the better examples.

      1. ehlijen says:

        Funny you should say that. I had just stumbled onto one of Shamus’ ‘This Dumb Industry’ videos on youtube the other day, where he decried Bethesda’s handling of the Fallout setting. The Slugger salesman was featured as a negative experience example.

        I don’t have a particularly strong opinion on the guy, other than that I barely understood him (not versed in baseball slang), but it’s interesting how different how he comes across to people.

        (I’m not trying to start an argument, just thought it was an amusing anecdote).

  8. Great update of the comic flow!

  9. Storm says:

    Oh I love the talk on the formatting! That’s exactly the kind of thing you get the opportunity to touch up on a remaster like this, and comparing both versions it’s surprising how much the readability changes between the two pages with fairly minimal changes. I honestly wouldn’t have noticed unless you called it out in the commentary, it just flowed well. Nice work!

  10. beleester says:

    Reminds me of a tumblr post I once saw:

    Every DnD game that starts out with a serious “Lord of the Rings” type of tone turns into a Monty Python sketch and every DnD game that starts out like a Monty Python sketch turns into Lord of the Rings

    DnD game with characters named Kua the Brave, Enoch Bluehelm, and Hallow Greaves: Our current mission is to save the kingdom from the Dark Queen Ravenbone but we fucked up a charisma roll and now Kua and Ravenbone are dating and the king of Fendale was turned into a frog

    DnD game with characters named Bunny Wabbit, Ford Trukk, and Dildo Baggins: Our current mission is to find a birthday present for a spoiled prince but in the process we found a lich planning to devour the life force of everyone in the land and Dildo gave his life to stop him in a scene so moving it won the Newberry Medal

  11. Jaloopa says:

    There’s a phenomenon called the Tiffany problem, where certain names that would have been perfectly common in the Middle Ages look anachronistic to modern readers because we think of them as modern names. Turns out, most non scholars of Medieval times don’t really know what a fantasy world would look like

  12. Jay Y says:

    Yet another set of lines that live in my head and get used as often as I can muscle them in.

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