Soldierhawk is back, and we have lots of games to discuss. One of them is even less than 6 years old, because this site is dedicated to bringing you timely and relevant games criticism and positivity!
Hosts: Soldierhawk, Shamus. Episode edited by Issac.
00:05 A Sad, awkward take about the number 224.
This story takes place at Seven Springs, but it isn’t nearly as cool or fun as my visit to Seven Springs the following year.
04:55 Spec Ops: The Line
You might remember that I just read a book that talked about the making of this game.
20:49 Dark Souls
I mentioned Joseph Anderson in this section. Here is an example of one of his videos:
38:01 Grand Theft Auto V
Note that I’m going to spoil some of the points I’m going to make in my Grand Theft Auto series.
54:40 World of Warcraft
If you missed it, here is my write-up on the Cataclysm expansion.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
Crash Dot Com
Back in 1999, I rode the dot-com bubble. Got rich. Worked hard. Went crazy. Turned poor. It was fun.
A programming project where I set out to make a gigantic and complex world from simple data.
A video Let's Play series I collaborated on from 2009 to 2017.