Soldierhawk is back, and we have lots of games to discuss. One of them is even less than 6 years old, because this site is dedicated to bringing you timely and relevant games criticism and positivity!
Hosts: Soldierhawk, Shamus. Episode edited by Issac.
00:05 A Sad, awkward take about the number 224.
This story takes place at Seven Springs, but it isn’t nearly as cool or fun as my visit to Seven Springs the following year.
04:55 Spec Ops: The Line
You might remember that I just read a book that talked about the making of this game.
20:49 Dark Souls
I mentioned Joseph Anderson in this section. Here is an example of one of his videos:
38:01 Grand Theft Auto V
Note that I’m going to spoil some of the points I’m going to make in my Grand Theft Auto series.
54:40 World of Warcraft
If you missed it, here is my write-up on the Cataclysm expansion.
The Game That Ruined Me
Be careful what you learn with your muscle-memory, because it will be very hard to un-learn it.
MMO Population Problems
Computers keep getting more powerful. So why do the population caps for massively multiplayer games stay about the same?
Trusting the System
How do you know the rules of the game are what the game claims? More importantly, how do the DEVELOPERS know?
If Star Wars Was Made in 2006?
Imagine if the original Star Wars hadn't appeared in the 1970's, but instead was pitched to studios in 2006. How would that turn out?
Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.