Diecast #200 is right around the corner. I’m open to suggestions as to how we should observe the landmark.
0:01:55 Chris Unscammed
In talking about the state of the Nintendo Switch market and the recent trouble Chris experienced with
Ebay Amazon, we found ourselves asking the age-old question: Is the proper spelling “ketchup”, “catsup”, “catchup”, or “Gross American tomato substance”?
0:09:14 Mystery Science Theater 3000!
We talk about the new Netflix series, the cable series, the movie, the hosts, and the fanbase.
0:30:40 Stories Untold
Doesn’t the fact that the game exists mean that the title itself is false?
0:34:37 The Ill-Advised Game Jam of Malice
Rutskarn proposes an exercise:
Given a $200 million budget, how can we make the worst possible Deus Ex game that’s still a functional game with a plausible list of popular features? That is, the point is to make terrible design decisions, not to actively sabotage the project with bugs. The design should be something that sounds reasonable on paper (and would get approved by the publisher) but is most likely to generate outrage or dismay among players.
Let us know how we did. Feel free to add your own ideas. If we work together, we might be able to make something really abominable.
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.
Please Help I Can’t Stop Playing Cities: Skylines
What makes this borderline indie title so much better than the AAA juggernauts that came before?
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
This is Why We Can’t Have Short Criticism
Here's how this site grew from short essays to novel-length quasi-analytical retrospectives.