Let’s see what insane things Ubisoft has for us:
Ghost Recon Whatever: I hate, Hate, HATE these pretend multiplayer demos with their scripted “player” dialog. It’s fake, it’s dumb, it makes no sense, and it means nothing. It was fun to heckle, though.
South Park: I’m curious what SP fans think of this. I know Stick of Truth was really well received.
The Division: What? The game still exists?
Trek VR: Charming. Looks fun. Wonderful to see all the Trek Alumni. All you need is about $3,000 worth of VR equipment to play it with your friends.
For Honor: We’re excited. Yes, it looks kind of multiplayer moba-ish, but it’s also a cool third-person melee game with single-player content.
Grow Up: That’s nice.
Assassin Creed: The Movie: The E3 Presentation: The Who Cares?
WATCH-DOGS_2: THIS IS SO AWFUL I LOVE IT. So childish, trying so hard to be “edgy” and “hip” in the most banal and clumsy way possible. So tone deaf, so without self-awareness, so predictable, and so unintentionally goofy. I’m going to love to hate this thing.
Steep: I dunno. If this was coming from anyone else I might be excited about a game where you parachute, ski, and snowboard down a mountain. But they said “Ubisoft open world” so I’m very skeptical.
Do you like electronic music? Do you like free stuff? Are you okay with amateur music from someone who's learning? Yes? Because that's what this is.
The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
Marvel's Civil War
Team Cap or Team Iron Man? More importantly, what basis would you use for making that decision?
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.