Hosts: Josh, Jacob, Shamus, Chris. Episode edited by Rachel.
0:00:50: Defense Grid 2
Protip: You can turn the dialog volume all the way down and play this as a plotless tower defense game. I feel bad about doing so, but damn does that dialog drag on.
0:13:05: Naval Action
0:19:50: Rainbow Six Siege
0:27:05: Rise Of The Tomb Raider
It’s not that the story sucks, it’s that it gets too much focus. These mechanics are really strong, and I think the game should be more confident about leaving us to enjoy them for longer. Also, like I said the other day:
Dev who designed these stealth sections should have touched base with dev who decided player would wear a glowstick. pic.twitter.com/AcyzfzZMDf
— Shamus Young (@shamusyoung) January 30, 2016
Having played a few more hours now, I’m pretty sure it’s a magical glowstick that turns itself off if there are dudes in the zone. It’s still bananas, but it’s a different kind of bananas than I first assumed.
0:44:18: The Witness
0:54:06: EA is “on a Journey” to Regain PC Gamer Trust
My column this week is also on this topic. But I’m sure you guessed that already.
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.
Linux vs. Windows
Finally, the age-old debate has been settled.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
I'm a very casual fan of the series, but I gave Civilization VI a look to see what was up with this nuclear war simulator.
Even allegedly smart people can make life-changing blunders that seem very, very obvious in retrospect.