Adding to the stuff I said yesterday about anime openings, Pixy Misa has this, and then suggests that this song is catchy. I played it through and I’m not inclined to argue. I think it’s catchy like ebola. I won’t say I liked it, but much like Gollum and the One Ring, I may never be rid of my need of it.
Self-Balancing Gameplay
There's a wonderful way to balance difficulty in RPGs, and designers try to prevent it. For some reason.
The Biggest Game Ever
How did this niche racing game make a gameworld so massive, and why is that a big deal?
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
Quakecon 2011 Keynote Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
Silent Hill Origins
Here is a long look at a game that tries to live up to a big legacy and fails hilariously.
T w e n t y S i d e d
Sooo… I listened to that opening thinking “how catchey could it be”. Now my brain won’t quit bleeding.
Just wait for the twitching and the waking nightmares.
Ah, good. I haven’t had any luck doing video capture from my laser discs, so I couldn’t inflict the thing on you properly. Someone out there must have succeeded. :)
I love the show itself, though. 196 episodes, so there’s a lot of filler, but there’s a lot of story too. (Particularly in the first season, which had two 15-minute stories per episode.)