In the book of short-sighted, cynical ineptitude, a new chapter has been authored. Apparently the people of Activision believe that the need for sequels transcends the need for quality, originality, aesthetics, wit, and fun. The industry is rife with counter-examples, but you’d have to know something about videogames to understand that and spot the changes that are going on. And for whatever reason, none of the big publishers will let gamers into the boardroom.
The Middle Ages
Would you have survived in the middle ages?
Denuvo and the "Death" of Piracy
Denuvo videogame DRM didn't actually kill piracy, but it did stop it for several months. Here's what we learned from that.
Philosophy of Moderation
The comments on most sites are a sewer of hate, because we're moderating with the wrong goals in mind.
What is Vulkan?
There's a new graphics API in town. What does that mean, and why do we need it?
Wolfenstein II
This is a massive step down in story, gameplay, and art design when compared to the 2014 soft reboot. Yet critics rated this one much higher. What's going on here?
T w e n t y S i d e d