Here we have the last of the slightly disjointed Assassin’s Creed series. I thought I killed this game a few strips ago, but the dang thing just won’t shut up.
From The Archives:
Quakecon 2011 Keynote Annotated

An interesting but technically dense talk about gaming technology. I translate it for the non-coders.
The Best of 2015

My picks for what was important, awesome, or worth talking about in 2015.
Playstation 3

What was the problem with the Playstation 3 hardware and why did Sony build it that way?
Dead Island

A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
The Best of 2016

My picks for what was important, awesome, or worth talking about in 2016.