It’s the 28th of January. You know what that means?
It’s overwhelming, really, to look at the calendar and realise that we’ve been doing Spoiler Warning for two years now. It certainly doesn’t seem like it’s been that long. Heck, to me, it seems like just a few months ago that I ran the marathon editing session for the hilarious first anniversary episode of Amnesia: The Dark Descent. And that episode is still, in my mind, neck and neck with Railroad to Nowhere for our very best work on this series.
Then again, looking back on our very first episodes, they certainly seems like a world away from what we do now. For the editing of this episode I ended up digging deep back in my archives and watching a bit of the end of the first season and beginning of the second, and I was cringing the entire way through. Awkward pauses large enough to drive a vertibird through, terrible image quality, poor editing. It’s a wonder we stuck with it long enough for things to get out of those dark ages. But get through them we did, and look at all the games we’ve covered since! Deus Ex is our seventh full game, and we’ve nearly covered an eighth with our randomly scheduled off-time episodes of Half Life 2. That’s almost four games per year.
Still, as cringe-worthy as it is to look back at the early episodes, it also highlights, to me, how much really has improved – both between us as a group and our ability to deliver interesting commentary and humor simultaneously without tripping all over ourselves – and also in my own abilities to properly edit the series. When Spoiler Warning started, it was just an idea I’d had – I had no idea how video editing worked, what “codecs” really were, or how to sort out all of the black magic I found myself diving headfirst into. Two years later, we have proper credit sequences, full 720p HD videos, and a much tighter flow to each every new episode. I can scarcely believe it when I remember how confused I was at the beginning.
What about you guys? What are your favorite Spoiler Warning memories from the past two years?
The Biggest Game Ever
Just how big IS No Man's Sky? What if you made a map of all of its landmass? How big would it be?
The story of me. If you're looking for a picture of what it was like growing up in the seventies, then this is for you.
The Loot Lottery
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?
Batman v. Superman Wasn't All Bad
It's not a good movie, but it was made with good intentions and if you look closely you can find a few interesting ideas.
Push the Button!
Scenes from Half-Life 2:Episode 2, showing Gordon Freeman being a jerk.