I was messing around on Half.com. (Ebay’s sister site, no bidding) and lookie what I found:
Okay, No One Lives Forever isn’t that big a deal, but these other two have been out of print since before the turn of the century.
I missed all three of these when they were new. I will note that you can very accurately judge the worthiness of titles past by looking at their selling price on sites like this. Grim Fandango (1998) and Full Throttle (1995) were selling in the $15 to $30 price range, depending on the condition of the box / manual. Scrapland (2005) was selling for an abysmal seventy-five cents.
I remember seeing Full Throttle in stores, but I never picked up the box and checked it out. I saw the art and figured it was some sort of action game. With a tough guy in it. Probably some kinda lame Duke-Nukum knockoff. Meh. By the time I knew what it was the thing was long gone. I hope I can get it to run.
I knew Grim Fandango was good. I heard about it. Made a note to get it. By the time I got around to it the thing was out of stores. They didn’t make very many, and they sold out quick.
I played the demo of No One Lives Forever 2. Loved it. Strangely enough, I love send-ups of the sixties James Bond formula more than I like the movies themselves. I even watched Austin Powers 3 all the way through, for crying out loud. I don’t even think Mike Meyer’s parents did that. At any rate, here is a game from 2002 which still looks fantastic to my eyes.
I’m still playing and writing about Episode One, but it’s nice to have a game to play and a few games waiting to be played. I haven’t been in this position in years.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Let's ruin everyone's fun by listing all the ways in which zombies can't work, couldn't happen, and don't make sense.
Games and the Fear of Death
Why killing you might be the least scary thing a game can do.
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?