Diablo III Retrospective
We were so upset by the server problems and real money auction that we overlooked just how terrible everything else is.
The Best of 2011
My picks for what was important, awesome, or worth talking about in 2011.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
id Software Coding Style
When the source code for Doom 3 was released, we got a look at some of the style conventions used by the developers. Here I analyze this style and explain what it all means.
I Was Wrong About Borderlands 3
I really thought one thing, but then something else. There's a bunch more to it, but you'll have to read the article.