The Gameplay is the Story
Some advice to game developers on how to stop ruining good stories with bad cutscenes.
Here is a 13 part series where I talk about programming games, programming languages, and programming problems.
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.
The Best of 2015
My picks for what was important, awesome, or worth talking about in 2015.
The Best of 2012
My picks for what was important, awesome, or worth talking about in 2012.