So Josh wanted to do Honest Hearts. We overruled him in favor of getting on with the game. We’re all getting a little tired of New Vegas and we’re wary of having a repeat of the whole BioShock incident.
Deep down, I’m pretty sure Josh just wants to play Honest Hearts because he wants the
incinerator shiskebab, which is (arguably?) the most OP weapon in the game. (I don’t know, I’ve never crunched the numbers.) Josh spent the week punishing us for this. His gameplay tortured us until Rutskarn went crazy and read an extended section on lizard penises from Wikipedia, which drove me crazy…
Yes. I goaded him into suddenly doing Honest Hearts, even though we had specifically agreed that we wouldn’t be doing that. After we had already endured his punishment, I rewarded him for his misbehavior by giving him what he wanted.
I have no explanation for my actions. Others have suggested I was suffering from Stockholm Syndrome.
And then, after we recorded this episode, several people said that we should definitely do some other DLC which is not Honest Hearts. Which means we have managed to find a solution in which absolutely everyone is unhappy.
Anyway. Am I the only one who thinks the Honest Hearts radio transmission sounds like the Old Spice guy?
Batman: Arkham City
A look back at one of my favorite games. The gameplay was stellar, but the underlying story was clumsy and oddly constructed.
Dear Hollywood: Do a Mash Reboot
Since we're rebooting everything, MASH will probably come up eventually. Here are some casting suggestions.
The game was a dud, and I'm convinced a big part of that is due to the way the game leaned into its story. Its terrible, cringe-inducing story.
The Plot-Driven Door
You know how videogames sometimes do that thing where it's preposterously hard to go through a simple door? This one is really bad.
Punishing The Internet for Sharing
Why make millions on your video game when you could be making HUNDREDS on frivolous copyright claims?