So Josh wanted to do Honest Hearts. We overruled him in favor of getting on with the game. We’re all getting a little tired of New Vegas and we’re wary of having a repeat of the whole BioShock incident.
Deep down, I’m pretty sure Josh just wants to play Honest Hearts because he wants the
incinerator shiskebab, which is (arguably?) the most OP weapon in the game. (I don’t know, I’ve never crunched the numbers.) Josh spent the week punishing us for this. His gameplay tortured us until Rutskarn went crazy and read an extended section on lizard penises from Wikipedia, which drove me crazy…
Yes. I goaded him into suddenly doing Honest Hearts, even though we had specifically agreed that we wouldn’t be doing that. After we had already endured his punishment, I rewarded him for his misbehavior by giving him what he wanted.
I have no explanation for my actions. Others have suggested I was suffering from Stockholm Syndrome.
And then, after we recorded this episode, several people said that we should definitely do some other DLC which is not Honest Hearts. Which means we have managed to find a solution in which absolutely everyone is unhappy.
Anyway. Am I the only one who thinks the Honest Hearts radio transmission sounds like the Old Spice guy?
A video Let's Play series I collaborated on from 2009 to 2017.
A stream-of-gameplay review of Dead Island. This game is a cavalcade of bugs and bad design choices.
Charging More for a Worse Product
No, game prices don't "need" to go up. That's not how supply and demand works. Instead, the publishers need to be smarter about where they spend their money.
Skylines of the Future
Cities: Skylines is bound to have a sequel sooner or later. Where can this series go next, and what changes would I like to see?
C++ is a wonderful language for making horrible code.