(I don’t have the sourcebooks handy, so I’m sure someone will jump in and explain how Animal Empathy doesn’t work that way.)
This really does seem to be how you’re supposed to fight huge epic foes: Stand underneath them and jab their toes until they die. Sure, you could use a bunch of feats to climb up onto the thing, Shadow of the Colossus style, but there wouldn’t be any advantage to do so. It would be hard, you’d have to roll the dice a dozen times, and in the end you’d just be doing the exact same damage, only higher off the ground.
The Loot Lottery
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?
The game was a dud, and I'm convinced a big part of that is due to the way the game leaned into its story. Its terrible, cringe-inducing story.
Project Button Masher
I teach myself music composition by imitating the style of various videogame soundtracks. How did it turn out? Listen for yourself.
Mass Effect Retrospective
A novel-sized analysis of the Mass Effect series that explains where it all went wrong. Spoiler: It was long before the ending.
Programming Language for Games
Game developer Jon Blow is making a programming language just for games. Why is he doing this, and what will it mean for game development?