(I don’t have the sourcebooks handy, so I’m sure someone will jump in and explain how Animal Empathy doesn’t work that way.)
This really does seem to be how you’re supposed to fight huge epic foes: Stand underneath them and jab their toes until they die. Sure, you could use a bunch of feats to climb up onto the thing, Shadow of the Colossus style, but there wouldn’t be any advantage to do so. It would be hard, you’d have to roll the dice a dozen times, and in the end you’d just be doing the exact same damage, only higher off the ground.
Bethesda felt the need to jam a morality system into Fallout 3, and they blew it. Good and evil make no sense and the moral compass points sideways.
Trashing the Heap
What does it mean when a program crashes, and why does it happen?
Good to be the King?
Which would you rather be: A king in the middle ages, or a lower-income laborer in the 21st century?
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
A look back at Star Trek, from the Original Series to the Abrams Reboot.