Communication between the Game Master and the players is crucial to keeping the game fun. Solicit feedback from your players from time to time and see how they feel about the experience. If they curse, spit, or stab you with a pencil, it means they probably aren’t happy with the direction the game is going. Sadly, there isn’t much you can do about this, unless you want to give them their way. And honestly, what’s the fun in being the GM if you’re just going to let players have their way?
UPDATE: Ah. So THAT’S where the “rocks fall” joke originated!
A programming project where I set out to make a gigantic and complex world from simple data.
Top 64 Videogames
Lists of 'best games ever' are dumb and annoying. But like a self-loathing hipster I made one anyway.
This Game is Too Videogame-y
What's wrong with a game being "too videogameish"?
The Witch Watch
My first REAL published book, about a guy who comes back from the dead due to a misunderstanding.
A look back at Star Trek, from the Original Series to the Abrams Reboot.