A lot of tension in a story happens when the characters do something against the wishes of the audience. This isn’t really possible in the context of an RPG, because the characters ARE the audience.
It pretty much means you can’t create moments like the one where (in the books, mind you) Eowyn begs Aragorn to let her ride with him into battle, and he refuses because he has no right to accept. If you try, you’ll end up with nonsense like what you see above, because 90% of the players out there will simply let her join without a second thought. The other 10% will try to have sex with her first.
A look back at Star Trek, from the Original Series to the Abrams Reboot.
The Death of Half-Life
Valve still hasn't admitted it, but the Half-Life franchise is dead. So what made these games so popular anyway?
The Best of 2013
My picks for what was important, awesome, or worth talking about in 2013.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
Secret of Good Secrets
Sometimes in-game secrets are fun and sometimes they're lame. Here's why.