Communication between the Game Master and the players is crucial to keeping the game fun. Solicit feedback from your players from time to time and see how they feel about the experience. If they curse, spit, or stab you with a pencil, it means they probably aren’t happy with the direction the game is going. Sadly, there isn’t much you can do about this, unless you want to give them their way. And honestly, what’s the fun in being the GM if you’re just going to let players have their way?
UPDATE: Ah. So THAT’S where the “rocks fall” joke originated!
How to Forum
Dear people of the internet: Please stop doing these horrible idiotic things when you talk to each other.
The Dumbest Cutscene
This is it. This is the dumbest cutscene ever created for a AAA game. It's so bad it's simultaneously hilarious and painful. This is "The Room" of video game cutscenes.
WAY back in 2005, I wrote about a D&D campaign I was running. The campaign is still there, in the bottom-most strata of the archives.
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.
A Star is Born
Remember the superhero MMO from 2009? Neither does anyone else. It was dumb. So dumb I was compelled to write this.