Communication between the Game Master and the players is crucial to keeping the game fun. Solicit feedback from your players from time to time and see how they feel about the experience. If they curse, spit, or stab you with a pencil, it means they probably aren’t happy with the direction the game is going. Sadly, there isn’t much you can do about this, unless you want to give them their way. And honestly, what’s the fun in being the GM if you’re just going to let players have their way?
UPDATE: Ah. So THAT’S where the “rocks fall” joke originated!
A Star is Born
Remember the superhero MMO from 2009? Neither does anyone else. It was dumb. So dumb I was compelled to write this.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
Joker's Last Laugh
Did you anticipate the big plot twist of Batman: Arkham City? Here's all the ways the game hid that secret from you while also rubbing your nose in it.
The Biggest Game Ever
Just how big IS No Man's Sky? What if you made a map of all of its landmass? How big would it be?
Quakecon Keynote 2013 Annotated
An interesting but technically dense talk about gaming technology. I translate it for the non-coders.