Communication between the Game Master and the players is crucial to keeping the game fun. Solicit feedback from your players from time to time and see how they feel about the experience. If they curse, spit, or stab you with a pencil, it means they probably aren’t happy with the direction the game is going. Sadly, there isn’t much you can do about this, unless you want to give them their way. And honestly, what’s the fun in being the GM if you’re just going to let players have their way?
UPDATE: Ah. So THAT’S where the “rocks fall” joke originated!
PC Hardware is Toast
This is why shopping for graphics cards is so stupid and miserable.
There are two major schools of thought about how you should write software. Here's what they are and why people argue about it.
A game I love. It has a solid main story and a couple of really obnoxious, cringy, incoherent side-plots in it. What happened here?
A Lack of Vision and Leadership
People fault EA for being greedy, but their real sin is just how terrible they are at it.
Good Robot Dev Blog
An ongoing series where I work on making a 2D action game from scratch.