So here we are, at the end of the second movie. This means I spent 46 strips in Fellowship, and 47 in Two Towers. I didn’t plan that, it just sort of worked out that way. Fellowship occupies 58 total pages, while Two Towers is 74 pages long.
So they are finally going to Isengard. There was a rumor that the Hobbits might have been taken there. I guess we’ll find out.
Sure, it can be bad when you realize that one of your players has been zoning out during crucial moments. But, the real horror sets in when the players who have been paying attention try to explain, and their perception of your gameworld is so different from your intention that you almost don’t recognize it as your own.
The Best of 2018
I called 2018 "The Year of Good News". Here is a list of the games I thought were interesting or worth talking about that year.
A programming project where I set out to make a Minecraft-style world so I can experiment with Octree data.
So what happens when a SOFTWARE engineer tries to review hardware? This. This happens.
Spec Ops: The Line
A videogame that judges its audience, criticizes its genre, and hates its premise. How did this thing get made?
The Opportunity Crunch
No, brutal, soul-sucking, marriage-destroying crunch mode in game development isn't a privilege or an opportunity. It's idiocy.