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You know, I spent like five minutes going on about how they negated the decision in Mass Effect 1 where you chose to kill the Rachni Queen or set her free. However, I’m remembering now that the first game had this same problem. There were still sidequests in the game where Rachni showed up. So the game let you make a decision and then ignored it. Here in Mass Effect 3, it really does take into account if you saved her or not. It’s superficial, but its there. So, Mass Effect 3 fares better here than I gave it credit for. In fact, for this decision it fares better than the original.
The Space Quest 2 toilet scene I mentioned looks like this:
Continue reading 〉〉 “Mass Effect 3 EP11: Toilets and Fatalism”
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