Pre-existing condition: my mouse is going out, apparently.
Let’s get one thing straight from the beginning: Final Fantasy is *not* the first console RPG, or JRPG…but it *was* inspired by the early ones. It *was* the first to use the format of enemies lined up vertically on the left side of the screen and home team lined up vertically on the right, for what it’s worth. This format is broadly associated with the concept of early console RPG’s, despite Final Fantasy being one of the few that used this idea. Dragon Quest, debuting a year earlier, used a first-person fight screen then switched to a second-person hybrid screen with Dragon Quest 7. This view would also dominate HD and 3D remakes so thoroughly and effectively that people associate that particular view with the series as a whole, now. The Phantasy Star series, another early hit for Sega-based systems; used a second-person view set right behind the protagonists. You would see their back and hair which set an early standard for that series’ focus on the avatars’ designs. Most earlier RPG’s used some variety of first-person point-of-view. So at least in one regard Final Fantasy did do something different.
Continue reading 〉〉 “Final Fantasy 1 (part 001)”
T w e n t y S i d e d

