Like I said in the last entry, this game doesn’t start with the standard opening crawl. Instead it has a huge ship flying overhead at a low angle. Is this a repeat of the opening shot of A New Hope? Nope! It’s a fake-out. This ship is a hollowed-out junker, being hauled off to be disassembled. The camera pulls back to reveal a vast scrapyard.
Perhaps worried that people will freak out over the lack of opening crawl, the designer decided to make this vista as “Star Wars”-y as physically possible. Tie fighters scream by and we pan down to see the outlines of various recognizable capital ships from the movies. Then a probe droid drifts by and we follow it to meet our characters. The only way to make this shot more reassuringly Star Wars would be to have the droid humming the cantina music and carrying a wookiee sidekick with a lightsaber.
Don’t freak out kids! You didn’t get an opening crawl, but this is still Star Wars!

We meet Prauf, a burly alien dude and his buddy Cal. They seem to be low-level scrap workers of some kind. We can tell right away that Cal is our protagonist because…
- He’s a fit, vaguely photogenic young adult named “Cal”.
- He’s the only human around in this vast landscape of droids and aliens, and everyone knows that only humans are special enough to be the protagonist.
- His face is on the goddamn box. Are you blind?
The foreman (or whatever) orders our duo to go to some dangerous place and fix some random thing so we can get our movement tutorials out of the way.
Continue reading 〉〉 “Jedi Fallen Order Part 3: A Scrappy Duo”
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