Mourning the Bad Guy

By Shamus Posted Wednesday Aug 30, 2006

Filed under: Anime 25 comments

Steven originally pointed me towards this exhaustive list of %anime tropes. This is a lot of fun to read through. It’s rather telling how many of these I recognize despite my limited anime experience.

Here is a trope – if not an outright cliché – that has been getting on my nerves lately: Shows that mourn the death of the villian. Between Fullmetal Alchemist and Full Metal Panic I’ve just about exceeded the maximum safe dosage of this one.

The hero will end up in a fight with some sick sadistic bastard who’s killed heaps of innocent people. When cornered, the protagonist will still try to beat him without killing him. Why? Unless you plan on imprisoning him, there is no justification for leaving him alive.

Full Metal Panic did this in the episode where Sosuke has to fight a robot ten times bigger than his own. They stomp through the city while the bad buy blasts innocents and knocks over buildings for fun. When he finally goes down everyone seems worried about what a sad waste of life it was to kill him, and they never give a second thought to the hundreds or thousands of dead civilians below. Sosuke didn’t have a problem offing the guy, but when it was over it seemed like we were supposed to feel bad that he was gone?

fma_killer.jpg
In Fullmetal Alchemist, Ed faced off against a metal suit, which was made by binding the soul of a serial killer to a metal suit of armor. He’s nearly unkillable. He’s homicidal. He’s sick and evil and dangerous. Despite this, Ed refuses to kill the bad guy, even when the bad guy realizes he’s beaten and asks to die. When the bad guy finally snuffs it, Ed is stricken.

I can understand that a character may be a pacifist, but Ed is not a pacifist. I can understand someone who reflects back on a battle after the fact and has regrets about the taking of a human life, but that’s not what we see here. This is someone showing doubt about killing a foe who is beyond redemption and negotiation.

fma_greed.jpg
Ed uses deadly edged weapons and engages in fierce, life-or-death battles. Once he has marched into battle with his arm transmuted into a big metal spike, faced off against a deranged murderer, gotten stabbed a few times, and fought to the point of exhaustion, I think we’re past the stage where he should be squemish about it. If he can’t get his head around it by now, then maybe he needs to think about another line of work.

It’s bad enough when soldiers and mercinaries agonize over killing the most hopeless and sadistic murderers, but the real problem is that the writers seem to think we should shed a tear along with them. The slow, mournful music swells up and the camera pans back from the fallen. Farewell, evil bastard. Rest in peace.

This wouldn’t be so irritating if they gave a halfway glance back at any of the many victims of the bad guy.

 


 

Commie Brain

By Shamus Posted Wednesday Aug 30, 2006

Filed under: Links 11 comments

Hey! Who are you callin’ “left brain”?


You Are 80% Left Brained, 20% Right Brained


The left side of your brain controls verbal ability, attention to detail, and reasoning.
Left brained people are good at communication and persuading others.
If you’re left brained, you are likely good at math and logic.
Your left brain prefers dogs, reading, and quiet.

The right side of your brain is all about creativity and flexibility.
Daring and intuitive, right brained people see the world in their unique way.
If you’re right brained, you likely have a talent for creative writing and art.
Your right brain prefers day dreaming, philosophy, and sports.

Oh. That would be me. Compare and contrast these results with those of my wife.

It’s a wonder we get along so well. Maybe opposites attract? Maybe between the two of us we add up to a whole brain.

 


 

Oblivion: Screenshots

By Shamus Posted Tuesday Aug 29, 2006

Filed under: Game Reviews 7 comments

For my birthday, I got a new graphics card. I hate spending money on this kind of technology right now. It’s evolving so fast that by the time your graphics card arrives in the mail there is one for sale with twice the power for the same price. So, I got the cheapest card I could find that would still do what I want. Being careful to avoid my previous mistake, I got a GeForce 6200. The card is more or less junk now, so the price was quite low online.

As much as I hate this rapid evolution / obsolesence, the retail outfits must hate it ten times as much. You just can’t turn stuff over fast enough to keep up. I checked out Staples, and they had my GeForce 5500 – for which I paid $50 a year ago – on sale for $100. The speed at which hardware moves is just too fast and retailers can’t operate on that sort of timetable. A card might be introduced and subsequently supplanted within six months. Allowing for the time it takes them to get a product to the store and get it onto the shelves for sale, this means they need to put cards on clearance almost the moment they arrive. (This may be more of a problem in lo-tech western PA than elsewhere. Maybe in high-tech areas they have enough turnover for this to work.)

Wal-Mart and other places had this same problem throughout the 90’s with PC’s. I’d see two-year-old (obsolete) computers sitting there for about the same price they were two years ago, next to a new computer for just a few bucks more. They couldn’t mark the old computer down any more without killing their margin. In fact, I’ll bet the electricity used to keep the demo model running the eternal screensaver for all that time ate up most of their margins anyway.

Now that I think of it, this might still be going on. I wouldn’t know, because I buy all of my computers online these days.

Anyway, I took some before / after screenshots for comparison’s sake. The screenshots are kind of interesting as an illustration of what went wrong with Oblivion. Most of it has to do with the need for 2.0 pixel shaders, which are only available on newer cards.

First off, this is what the game looked like right out of the box:

The default settings
The default settings

Wow. Pretty compelling. It seems we’re right at the edge of the world.

Now, here is the exact same scene after a little messing with the settings:

Continue reading ⟩⟩ “Oblivion: Screenshots”

 


 

Batrock VGMM

By Shamus Posted Tuesday Aug 29, 2006

Filed under: Links 1 comments

Current estimates suggest there are about 2,000,000 blogs in the world. (I’m pretty sure Don McClane only runs a few hundred thousand of them.) This means that the blogospere is now 0.00005% larger thanks to the fact that Alex of %Anime Pilgrimage D/R has a new site: Batrock VGMM. It covers (so far) video games and movies. And that is something with which I am down.

 


 

Syndicate

By Shamus Posted Tuesday Aug 29, 2006

Filed under: Notices 1 comments

I’ve added links to the syndication feeds for this site. I don’t use them, so I have not even the slightest clue how many people make use of this sort of thing. Most blogs seem to have these things, so I figure it must be important to someone.

I’m also messing about with colors / fonts, still trying to find something that won’t bore me in ten minutes. I think I need to heed the old addage: Don’t pick at it, you’ll only make it worse.

 


 

Spin

By Shamus Posted Monday Aug 28, 2006

Filed under: Movies 3 comments

Via David I find this amazing movie. I don’t want to spoil it by trying to sum up. It’s witty, fun and clever. It think it’s about ten minutes.

spin.jpg

At the dawn of film, silent movie backed by music was the norm. The art died once they got the technology to record and sync the audio with the images. It’s interesting that the internet is reviving this form of movie.

 


 

Fast Food MySpace

By Shamus Posted Monday Aug 28, 2006

Filed under: Random 7 comments

This looks like SONIC (fast food place) has a MySpace page. The only reason I doubt the authenticity of this is because anyone can just make a MySpace page, but securing a domain name is a little more tricky. MySpace is becoming its own self-contained sub-internet. It’s sort of a ghetto of the internet. (I say this while admitting that even I have a MySpace page.)

I used to sneer at the walled-off slums of AOL in the mid-90’s. Now here is a new system that has arisen in response to demand. Very strange. Is this an abberation, or are other companies messing around with marketing in MySpace?