Super Stories Showdown

By Shamus Posted Thursday Oct 15, 2009

Filed under: Notices 47 comments

Okay, so… over a hundred comments on yesterday’s post giving away three 14 day trials. The Marketing department of Cryptic must be laughing their asses off at us. What must it feel like to come in to work and find your paying customers have been laboring at doing your job for you?

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But screw those guys. This was fun. The only not-fun was in whittling down the list, because choosing some means not choosing all the others. Taking comments into account along with my own preferences and some input from friends, I was able to pick a final eight. But I don’t have the heart to make the final cut myself, so we’ll have to settle this with an internet poll. Oh goody. Those are always a good barometer of the worthiness of art.

So, let’s get this over with. Just remember that everyone you don’t vote for worked very hard on their entry and will probably feel the sting of rejection when you scorn their efforts. So, thanks for voting, you cold hearted dream-killer.

The nominees, in the order they were posted:

Continue reading ⟩⟩ “Super Stories Showdown”

 


 

Super Stories

By Shamus Posted Wednesday Oct 14, 2009

Filed under: Notices 107 comments

Note: We managed to create a Twenty Sided supergroup in Champions Online. If you’re in the game and you’d like to join, send a /tell to @shamus_young.

A reader has passed along three 14-day trials for Champions Online. Now I’ll have a total of 32 character slots to play with! Awesome.

No, that wouldn’t be right. Perhaps giving them away is the best move. But how to decide who gets them? How about this: Write a character bio for a superhero. The three people with the most interesting / exciting / compelling / entertaining stories will get the trial accounts and be able to freeload around around the world of Champions for 14 glorious days.

Even if you’re not taking part, feel free to “nominate” ones you like and give approval to entries that really work for you. I promise to maybe take these suggestions into account, or not.

The rules:
Continue reading ⟩⟩ “Super Stories”

 


 

Stolen Pixels #133: I Need a Hero!

By Shamus Posted Tuesday Oct 13, 2009

Filed under: Column 26 comments

Here is a funny look at how your character design will (not) affect the NPC’s.

I’ve noticed an interesting pattern, in that readers start to get a little restless on about the fifth comic in a series. Usually when I hit #5 I’ll get a comment “yeah, yeah, I don’t care about this game, please move on”. The longer I push it, the more of these I get. I can say Champions Online will go for at least one more comic. (It’s already written.) But I’m not sure beyond that. I can’t very well do games I’m not playing, and Champs is more or less the only thing I’m doing these days.

Things are about to get very, very crazy. Brutal Legend, Left 4 Dead 2, and Borderlands. Plus the games I’m already missing: The new Batman, and the Firefly-powered ODST. I could quit my day job and I still wouldn’t be able to keep up with this.

 


 

A Star is Born:
Let’s Play Champions Online Pt. 4

By Shamus Posted Tuesday Oct 13, 2009

Filed under: Shamus Plays 37 comments

Just a note that the whole point of this series is to make a fun and amusing story. This means I’m not going after the most ‘leet power set, or trying to do all the quests. If it’s not going to add to the tale, I’m not going to do it. (Or if I have to, I’ll do it and not write about it.)

I’ve got an embarrassing number of other characters for amusing myself. This one is here to (hopefully) amuse you.

Dr. Silverback has told me to go to Champions headquarters and help the hero Ironclad. I imagine Ironclad will be standing there idle, and he’ll ask me to punch five aliens for him. Eh. It’s a living. Let’s get this done.

A massive cannon has been set up just outside of Champions HQ. I don’t mean some fancy photon cannon or death-beam. I’m talking about a gigantic gunpowder-based, shell-firing, heavy-ass hunk of industrial metal. They’ve got some Star-Trek lights bolted to the thing for show, but this is basically WWII level technology we’re dealing with here. I’m not so rude as to ask why superheroes would keep something like this around, but I do wonder.

Holy Haymakers! That is a big stinking gun.
Holy Haymakers! That is a big stinking gun.

Frankly, if these alien ships were susceptible to bullets I think we’d have beaten them by now. Still, I’ll bet the Champions don’t get many chances to use their huge-ass low-tech gun, so we might as well make the most of this.

Battle of The Ironclad!

This is the first public mission you’ll encounter in the game. Public missions are awesome. They are simply an open area of the game world where a multi-stage adventure takes place. In one mission, heroes must protect the mayor during a speech. First you run around the crowd and discover (and subsequently pummel) all the disguised assassins using a metal detector. Once the crowd is clear, you sweep the nearby rooftops and remove all the snipers. Once the snipers are gone, an epic boss shows up and everyone gangs up on him. When the event ends, it gives a score that ranks all the participants on how much they, er, participated. Everyone gets an item and a dollop of XP. You don’t have to worry about formally setting up teams or making strategies. The events are designed to be fun pick-up activities where everyone can come and go as they please, and which can accommodate both large and small groups of players.

This event is pretty simple. You have to kill a set number of aliens that rush the cannon. Then you run around and click on crates to “gather parts for the cannon”. Then you defend the location for a fixed time limit. Then everyone gets their little reward cookie.

The event repeats indefinitely, so if it’s fun you can do it as much as you like, and leave when you’ve had your fill. Public quests are one of my favorite aspects of Champions Online.

Ironclad is here. Unlike Silver Avenger, Kinetic, and the other superhero I didn’t even bother talking to, he’s not standing around asking people to do things for him like a murderous beggar. Ironclad is kicking so much ass that I’m having trouble finding asses that are still un-kicked. As soon as I run up to an nefarious alien invader, Ironclad whips a hunk of concrete at them and sends them into the alien afterlife. I give the bugs a few token beatings, but frankly I don’t think Ironclad needs all that much help and I’m starting to feel like a sidekick. He likes to run around the battlefield, one-shotting bug aliens while shouting stuff like, “These aliens will PAY for the terror they have wrought!”

Ironclad lets us know that, “If we lose this battle today, then tomorrow, all humanity will fall.” I suspect Ironclad is over-valuing Millennium City quite a bit. According to the loading screen, Millennium City used to be Detroit, which was destroyed by Mr. Truth-In-Advertising himself, Dr. Destroyer. If humanity was dependent on the health and welfare of Detroit, we would have gone extinct decades ago.

Taste justice, evil bug thing!
Taste justice, evil bug thing!

Once the aliens give up and stop trying to smash up our totally-not-compensating-for-anything gun, I head back to see Dr. Ape Guy and let him know everything worked out pretty okay, I guess.

The Doctor seems to have the invasion all figured out. He explains to me some science stuff about signals and beacons and somesuch. I try to explain that bunk science isn’t part of my character archetype, but it’s no good. Eventually he boils it down for me: There are beacons in Champions HQ which have been hijacked to call the alien invaders, and they need to be turned off. (And at this point I’m really, really hoping “turned off” is a euphemism for “broken into tiny pieces with fists”.) I guess bad guys have broken into Champions HQ and hijacked the beacons. Dr. Banana gives me the key to HQ and sends me there to set things right.

Er. Key? But, if it’s been broken into, then shouldn’t the place be open already? It’s all very confusing.

So you’re giving me a key to our own building, which has already been broken into, re-locked, and had the locks changed. Got it.
So you’re giving me a key to our own building, which has already been broken into, re-locked, and had the locks changed. Got it.

I need to meet up with Defender. Defender is the big cheese here in superhero land. He’s the Superman of this world. The Dr. Manhattan. The Captain Marvel. The Papa Smurf. I head on into Champions HQ.

Please tell me the taxpayers paid for this.
Please tell me the taxpayers paid for this.

Inside, robots are fighting with bugmen. I always hate three-sided battles like this. Do I wait for them to finish and then fight the winner? Do I cut in? What’s the proper brawling etiquette here?

I don’t want to be rude, but… which one of you should I be punching in the face, here?.
I don’t want to be rude, but… which one of you should I be punching in the face, here?.

I stand a few feet away and sort of clear my throat to see if they want to team up against me. When that fails, I wade in. Hopefully this isn’t some sort of fisticuffs faux pas.

I work my way in and eventually find Defender fighting both sides. Whew. Looks like jumping in is the correct thing to do. We mop up and then I take a look around the room…

Left to right: Ironclad, Defender, Sapphire, Witchcraft, and (sigh) Kinetik. So THAT’S what he looks like outside of a cage!
Left to right: Ironclad, Defender, Sapphire, Witchcraft, and (sigh) Kinetik. So THAT’S what he looks like outside of a cage!

This hallway is about the size of a regulation football field, and serves no other purpose than to house the fifty-foot holographic statues of the various members of the Champions. I dub this room, “The Hall of Ego”.

That’s right. The champions have statues to themselves, inside of their own locked private base where the public can’t visit.

Left: Holographic Defender Right: Actual Defender. Not Pictured: Five million enraged taxpayers.
Left: Holographic Defender Right: Actual Defender. Not Pictured: Five million enraged taxpayers.

I meet up with Defender and the two of us head down another needlessly opulent hallway while he explains that Black Talon is our adversary, and that Black Talon works for Dr. Destroyer. We get to the end of a hallway, and Defender lasers a couple of massive golden doors open. Boom!

Dude! Isn’t this <b>your base?</b>
Dude! Isn’t this your base?

Shouldn’t we at least jiggle the knob and see if it’s open before you go blowing things up?

Once inside we get a look at…

I would have been right beside Defender if I hadn’t stopped to take the screenshot.  I wasn’t dawdling. Honest.
I would have been right beside Defender if I hadn’t stopped to take the screenshot. I wasn’t dawdling. Honest.

It’s BLACK TALON! Who I HAVE NEVER HEARD OF before!

Black Talon is not small. He opens up with a salvo of missiles, which is known in the superhero biz as the “munitions massage”. Really Black Talon? Swarms of tiny missiles? Has that ever worked on a superhero, even once?

Why yes, yes it has. Just now, as a matter of fact. I look to the side and see Defender has just been pancaked. He lets me know to fight on without him. Awesome. The big hero of this world just folded like a paper airplane and I have to finish the job alone. Hopefully Black Talon didn’t think to make his power armor fist-proof.

staronchest_defender_down.jpg

I run up to Black Talon and go to work while Defender coaches me from his spot on the floor. Hey Defender, I don’t usually take fighting advice from people who are on their backs.

A few solid knee-punches brings Black Talon down, and then Defender instantly and un-suspiciously hops up and lets me know how brave I was.

I have to run around the room and turn off (not punch, alas) the beacons while Defender follows me around and puts the “super” into “supervisor”. He yells at me to turn a machine off while I’m turning it off. Maybe he’s trying to make up for fighting like Glass Joe. I’m not sure what the rationale is for not destroying these beacons. Do we really need a set of beacons that will invite aliens to come invade us? Do we need to leave them all set up and plugged in where someone might accidentally turn it on while looking for the coffeemaker?

“The beacons are down!”, Defender shouts out as if turning things off was a heroic deed, “Let’s launch Ironclad!”

Er. Launch what? We’re doing what now? I thought I turned off the beacons. So, the aliens will relent now, right? So why are we launching things?

We enter the control room and Defender tells me, “Go for it! Launch the Ironclad defense!”

The plan is apparently this: Ironclad gets into the huge gun outside, and I launch him at the mothership. Again with these guys trying to get me to use guns. Do you mind? I’m trying to work within my character concept here!

Fine. Whatever. Launch.

This shot was taken earlier during the Battle of the Ironclad, just to give you a sense of scale, distance, and absurity.
This shot was taken earlier during the Battle of the Ironclad, just to give you a sense of scale, distance, and absurity.

Ironclad leaps into the gun and BOOM! He’s launched face-first at the alien ship with all the power and fury of an angry bee being thrown at an aircraft carrier. What exactly is this supposed to accomplish? Wouldn’t it have make more sense to load the gun with something that would explode on impact instead of something which will then have to run around punching things? Did he even make it inside the ship? For all we know he’s up there, his iron noggin buried in the armor plating and his legs dangling out the bottom of the ship saying, “These aliens will PAY for making their hull thicker than my head!”

Defender leads me over to a door labeled, I kid you not, “to the celebration”. I exit the building (and somehow inexplicably end up at the entrance I originally used, despite the fact that I went through the building) and find they’re having a big parade in my honor. The mayor presents me with the key to the city.

You know what Defender? <em>You’re doing a great job.</em> Keep it up, buddy.
You know what Defender? You’re doing a great job. Keep it up, buddy.

Now look, nobody deserves excess public praise more than I do, but shouldn’t we finish putting out the fires and stacking up the dead before we shower me with ticker-tape?

Defender endured all the pain, Dr. Monkey did all the thinking, Ironclad took all the risk, and I…

I just pressed the button thirty seconds ago.  That’s including the time it took me to go through the loading screen. How did you people GET HERE SO FAST?!?
I just pressed the button thirty seconds ago. That’s including the time it took me to go through the loading screen. How did you people GET HERE SO FAST?!?

…I get all the credit.

This is the happiest day of my life.

Next: To Canada! Or The Midwest! Wait and see!

 


 

Comic Books and Plot Cruft

By Shamus Posted Monday Oct 12, 2009

Filed under: Nerd Culture 64 comments

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I don’t usually read comic books. I like the idea of comic books, though. I like individual superheroes. But the books themselves are a mind-melting retcon clusterfarg of pretzel logic. When I talk to people who follow the books, it usually begins with someone trying to bring me up to date on the story of some character, and it goes something like this:

Did you see the new Captain Excellence?

Captain Ex? Didn’t they kill him off in the 90’s?

Well, they’re bringing him back. Well, actually, this is a new one. He’s a clone of the original Captain.

A CLONE? Didn’t they have that one arc at some point where he found out he was really an android that was programmed to look just like a human?

Yeah they did. But they said at one point that even though he’s a machine, his skin is like, organic.

Hm. So if you cloned him, he wouldn’t really be Captain Ex, since you wouldn’t have the robot insides that gave him his powers.

Actually his powers were mystical.

Well you wouldn’t have that either.

You can’t know how the spell works. Maybe it applies to him and any clones.

That enchancter must have really been thinking ahead. Anyway, how did they wind up with a clone?

Jayne made it.

Jayne Judas? The Feeder? She was his arch nemesis!

Not her. I mean Jayne Jennings, her twin from the alternate dimension. She was the opposite of the Feeder. She was good.

But she was a reporter. How did she clone Captain Ex?

She did it way back during the Invaders Saga. She got some of his DNA had herself impregnated with it by the Justice Alliance.

She wasn’t pregnant during the Invaders Saga. Or ever.

She concealed it with a hologram.

Why? I mean, why have a cloned Captain Ex baby at all?

She was in love with him.

But if the baby was born during Invaders… that was what? 1998? The clone would only be 11 by now.

She used a super growth process on him.

So he looks like the old Captain Ex now?

Pretty much, except the new costume is mostly black.

Yeah, but he’s really a kid.

Well, he has some of the memories of the original Captain Ex somehow. Maybe they were like, in his DNA or something.

So a reporter secretly had a baby of the man she loved who was actually a cyborg…

Android.

…and hid the pregnancy from everyone – including the scientists who helped impregnate her with the DNA – and accelerated the growth of the baby. And she did all this because she loved him. As opposed to just telling him how she felt.

I’m sure they’ll explain it when the book starts up. You gonna get it?

I think I would die of stupidity poisoning.

The continuity problems are inherent in long-running multi-author stories. Star Trek has the same issues. Writers come and go, and they all have their own agendas and their own take on the hero and their own idea of what’s “cool”. That’s fine. I love seeing what different storytellers will do with the same idea. It all makes for interesting reading until they start trying to stitch the disparate tales into a single whole, a process akin to trying to cook dinner using a single random item from every aisle of the grocery store. It might sound like a fun challenge at first, but when you’re standing there in your kitchen with a box of corn flakes, a bottle of Windex, some beef, a tube of toothpaste, a bag of marshmallows, a jar of pickles, some aspirin, a package of croutons, a mop, and orders that you must use everything, you will wish you had planned things better in advance or maybe set up some rules to guide what items wound up in your cart. The result is not pretty or elegant.

The problem gets much, much worse when crossovers force you take these dozens of long-running comic books, and turn all of those mangled stories into a single overarching universe-level continuity. You will need to resort to ugly hacks and contrivances just to begin to get a handle on the problem. But even if you can soften the story up with some retcon and hammer it into some sort of logical shape, you’re still left with the problem of the jarring thematic differences. I like science fiction. I like mythology. I like wizards. I like mafia stories. I like aliens. But I don’t like them all mixed together in a great big soup of nonsense. Spider Man, Thor, Dr. Strange and the Punisher all blend together like Snickers, Jack Daniels, and Spaghetti sauce. (Note to self: Stop writing when hungry. You use too many food-based analogies. )

Mary Jane is conceptually a great character, although at times she’s been a laid-back party girl, and at others a selfish, chain-smoking bitch.  It all depends on who the author is this week.
Mary Jane is conceptually a great character, although at times she’s been a laid-back party girl, and at others a selfish, chain-smoking bitch. It all depends on who the author is this week.
And even if you keep things from getting too mangled, you still end up with the biggest continuity hole of all: Time. Peter Parker has been in his late 20’s / early 30’s for almost half a century. If he was in his late teens in 1962, he should be about the age of Aunt May. He met Mary Jane when she was a “groovy” hipster in long hair and go-go boots. They courted, married, and now (or last time I checked, anyway) she’s a famous television actress with an established career. And neither one of them has aged. What is it like when they reminisce? “Hey MJ, remember last week when it was 1965 and you were a hippie?”

There really is no fix for this, although I suppose if I was running a comic book empire I might try to do things differently. I’d run books in five or six year self-contained arcs, where a single writer is free to do what he likes as long as he doesn’t invade anyone else’s continuity. Re-tell the origin, or don’t. Kill off the hero at the end, or have her retire, or just leave it open. Or tell a series of steady-state tales, Trek style. When the run is up, you wipe the slate clean and start over. This gets you out of the mess where you have a single hero who has died four times, lost his powers twice, had his powers altered once, fought six evil twins, turned evil once, had amnesia three times, and who has his identity outed and re-hidden on a regular basis. Writing these huge stories is a lot like writing software: You end up with a lot of cruft and if you don’t clear the board every once in a while the project becomes unmanageable. If you’re doing the self-contained six-year (or whatever interval) arcs, then it’s like refining the story as you go, or playing variations on a single musical theme. A popular run could be embraced by fans, and the favorite elements might end up in future tales. A bad run would at least not become part of the established continuity forever.

I don’t know if that would appeal to the usual comic book audience, though. I would love it. But then, I like planned stories that arc and end, which seems to be at odds with how the business works. Part of the appeal of Watchmen is certainly the darker, more philosophical take on superheros. But I suspect the other big draw is that it forms a cohesive whole. We can talk about the arc and what it says in a way that just isn’t possible with other hero stories. I can’t help but wonder if they worked to take the idea of a “graphic novel” and focus more on the “novel” and less on the “graphic” if it might not make for better fiction.

 


 

Gamethread Oct 11

By Shamus Posted Sunday Oct 11, 2009

Filed under: Notices 39 comments

Hey, how are things going on the Twenty Sided Team Fortress 2 Server?

It’s been a while since I was in. This is not a reflection of Team Fortress 2, which remains as fun as ever, but is a byproduct of my intense and self-destructive Champions Online habit. (Yesterday I managed to level a character from concept to level 15 in under five hours. His name: Dr. Arson. His story: Not yet written. His powers: Probably in need of nerfing.)

Wonderduck asked:

Are the Twenty-Sided TF2 servers still active? Are headsets required to play? How much do you tolerate rookies?

Headsets are not required. I would say about a third of the players participate in the voice chat. The servers use “alltalk”, which means everyone can hear the voice chat of both teams. (If you want to do teamwork, you can use text chat, which can be sent to team-only.) This keeps the game lighthearted and banter-ish instead of competitive and rant-y. The server exists, in my mind, to welcome rookies to the game and be a friendly playground where they can feel free to suck for as long as they like without anyone giving them a hard time. I consider griefing or being hostile towards newbies to be a ban-worthy offense. There are players of all skill levels in there, and the game itself is built to try to make learning as painless as possible. (But this is a multiplayer FPS, so do expect to die a lot while learning.)

In order to preserve this atmosphere, I’ve added a couple of mods (who will hopefully say hi in the comments) in order to make up for the loss of Rutskarn, who has gone on to college. (Sniff. They grow up so fast, don’t they?)

Just a reminder that you can donate to keep the servers running. I took the second server down, as it was empty 99% of the time, so now we’re just supporting Lawful. It’s only $30 a month, so don’t go crazy or anything.

 


 

Super Mario Wii

By Shamus Posted Saturday Oct 10, 2009

Filed under: Movies 28 comments

The rumor I heard over at The Escapist is that the new Super Mario Wii is going to be self-esteem-destroying hard. Although, looking at the gameplay footage, it looks like the game recaptures the elegance and purity of the series that we haven’t seen since Mario went 3D. It sounds like Nintendo heard all the outrage about the platform catering to the casuals, and decided to give them a double-barrel dose of challenge.


Link (YouTube)

This video makes a convincing case that they haven’t even begun to exhaust the neat ideas and interesting challenges of a 2D world.

I don’t mean to sound like a Mario fan. I’m not. I admire the series from a distance. I’ve never enjoyed doing long sequences of jumping puzzles for much the same reason I don’t enjoy racing games. When I lose I’m frustrated, while I’m playing I’m stressed, and when I win I feel less stressed. On the other hand, I love watching skilled players work their magic on the game.