on Jan 23, 2007
Yeah. I’m writing documentation at work today. After eight hours of writing, I’m kind of not in the mood for… more writing. So…
Lots of new people coming to the site these days. I just realized that a lot of people have never even seen the Rollercoaster movie, much less some of the stuff deeper in my archives. Rather than coming up with something clever today, I’m just going to point to some of my older posts that might be of interest to new readers.
A true story of a couple of strange days in 1990, my senior year in high school.
Part One: Naked Girls and A Hotel-Sized Prank.
Part Two: The Terrors of Room 102, and Lessons Learned.
This is a project where I detailed the writing of a terrain engine, more or less from scratch. The posts are written in plain language and are readable by non-coders who might be curious how 3d graphics work and what challenges a game designer might face.
The depth and complexity of the common First-Person Shooter.
More “best of” posts here.
Shamus Young is an old-school OpenGL programmer, author, and composer. He runs this site and if anything is broken you should probably blame him.