Stolen Pixels #192: Max Blame, Part 3

By Shamus
on May 7, 2010
Filed under:
Column

Max Payne continues his adventure. The conspirators are unveiled.

They’re not very interesting.

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1414 comments. (Fourteen is the sum of the first three squares.)

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  1. asterismW says:

    You know, that’s almost a haiku.

    Max Payne continues.
    The conspirators are shown.
    They’re not intriguing.

    Not that haikus have anything to do with noir, I just thought it was cool.

  2. Pickly says:

    Nice job, sir. Throwing in a bit of suspense over who the last guy might be, to provide an additional hook for your strips. :)

  3. Atarlost says:

    Using those EA and Ubisoft as arguments against games being art is like using Sherwin Williams as an argument against painting being art. Art is always produced by independents.

  4. John Beltman says:

    You want some ‘games as art’ games Shamus? Check this one out:

    http://forum.rpg.net/showthread.php?t=514240

  5. John Beltman says:

    The post has been reported for advertising so in case it is not there when you have a look:

    http://www.rain-blood.com/

    http://www.soulframe-rpg.com/rainblood/?p=277

    Chinese game translated into English (by fans apparently). Free for the first half hour, US$6.99 if you want to buy it. The art is hand drawn.

  6. John says:

    I was thinking, the difference between art and something that looks good is its purpose. A painting’s sole purpose is to be art, whereas a building may be artistic but it is a building first and foremost.

    A computer game should be a game first and a piece of art second.

    If you want to see how you come across making the argument that games are art then imagine someone making the same argument to you about boardgames. Imagine someone was showing you Monopoly and trying to convince you that it is art.

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