Trek Online is a candidate for my next Shamus Plays series. I’m not playing the game in a serious way just yet. We’ve got a few weeks left with Lulzy, but I wanted to clock some time with STO so that I’ll have a few weeks to think about how the series will go.
I’m still having a pretty good time in Lord of the Rings Online, although this last Friday I began to feel the game slowing down. My main is a level 26 Hunter currently adventuring in the Lone Lands, and the game has officially begun to sag at this point. Leveling is slow. My crafting professions are capped until I can reach 40. (!!?!) The half dozen quests I’m doing now are all monster kill quests. I can tell that – as with WoW – I’m not going to get terribly far into the thirties. I feel the mid-game grind setting in, and while I understand why this happens in games I’ve never loved an MMOG enough to push through.
A few thoughts on Star Trek, while we’re here:
1. Three character slots.
A pox on you and your game designers. They justify this by saying that because your crew can have several crew members (each of which is a “character”) that they need to do this because of hard drive space with the tachyons and the reversing the polarity on the OH LOOK A TRIBBLE!
Extra character slots are for sale at the Cryptic store.
Gentlemen. We’re all adults here. Let’s be honest with one another. This is a tax on people who play a lot of alts. It will probably work. I do not begrudge you making money. Could you do me the courtesy of not lying to me about it?
It’s cool. I understand the money thing. This is not a sin you need to conceal. But at least find a better excuse than “hard drive space”, which is like a movie theater saying it has to raise prices to pay for all the air patrons keep breathing.
2. Goldspammers are really bad.
Well, Latinum spammers. Or Energy spammers. Trekbuck spammers. Whatever they’re selling. There are a lot of them and their messages repeat at five-second intervals, which is fast enough to render the chat window useless.
The “report as spam” feature is a little wonky. Right click on a name and you get a little popup saying “Invalidentityname”. Which was a problem in Champions Online as well. How long has this bug been in the queue, anyway? Right click again and you’ll get a proper popup. Then select “Report as spam”. Then you think you’re done but you’re not, because you’re still seeing their chat. One more time does the trick and silences their spew.
And then a minute later another one logs in.
Sometimes there are several at once. Sometimes it’s really hard to click on the right person in the fast-flowing deluge. I’m pretty sure I’ve reported a wrong person in my fight to reclaim my chat window.
And even once you defeat all the spammers, you still have to put up with real people spamming chat with “F.O.C.K. U SPAMMERS!” over and over again, and other people telling them to shut up, and other people trying to figure out how to mute them, and other people talking (guessing) at why Cryptic has allowed the problem to get so bad.
Dear Crypic: This problem has existed in MMO games for ages. There are many, many ways to fix it. Please pick one and do so. Thank you.
3. It’s really pretty.
And that’s good.
Raytracing is coming. Slowly. Eventually. What is it and what will it mean for game development?
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