|By Shamus||Sep 28, 2009||46 comments|
Some friends and I had an interesting conversation about kills in MMO games. Lets us begin with:
- Eleven million World of Warcraft players. I’m never sure if the “number of players” is the total number of active and inactive accounts, or the number of currently active players. Let’s stay way on the safe side and assume no more than eleven million players, ever.
- Assume four characters per account. (Real characters with a few levels under their belt. Let’s just ignore the characters which are created and deleted before they turn ten.) Again, this is a very conservative estimate. Some players might have just one, but other players will have a dozen or more spread out over multiple servers.
- Assume each character kills an average of 1,000 boars during their career. This is also conservative, I think, given the fact that you fight various types of boars throughout the game. From the starting areas to the end game, most zones have one or two varieties of boar in them.
Final boar death toll: 44,000,000,000. Forty-four Billion. More than seven times the number of human beings in the world. And that’s just boars.
I’d love to know the final death toll for the game, all monsters, NPCs, and players combined. I’ll bet it’s enough to extinguish all mammalian life on Earth.
No point to this, really. I’m just saying.