On Twitter someone linked me to this video, which tells the history of EA’s pay-to-win shenanigans. It’s a really good video. I know a lot of you don’t come here for video content and tend to skip this sort of thing, but if you get the chance I highly recommend it.
I intended to make a column about this story, but I didn’t have quite enough time to make that happen.
This video really makes me wish I’d spent more time reading EA earnings reports. They’re publicly available, and if you’re willing to sift through the filler and jargon you can learn a lot from them. I read a little a few years ago back when Peter Moore was still running the show. They’re not a lot of fun to read, but given the amount of time I spend slagging the EA leadership I should probably pay more attention to the financial end of the operation.
Sorry to leave you with nothing but a YouTube embed for the column this week. Two of my three kids are moving out today (we’ll be driving them to the bus station when this post goes live) and I spent some of my column-writing time playing Death Road to Canada with the oldest before she leaves.
Consider this an open thread for discussing the video. EA, pay-to-win, loot boxes, the gambling controversy, the quality of their games, etc. Also, if you’re a fan of the FIFA games I’d love to hear what you think of the loot box implementation used there.
I plan to add my thoughts to this next week.
What is Piracy?
It seems like a simple question, but it turns out everyone has a different idea of right and wrong in the digital world.
Crysis 2 has basically the same plot as Half-Life 2. So why is one a classic and the other simply obnoxious and tiresome?
Grand Theft Railroad
Grand Theft Auto is a lousy, cheating jerk of a game.
The Best of 2014
My picks for what was important, awesome, or worth talking about in 2014.
A look at the main Borderlands games. What works, what doesn't, and where the series can go from here.