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I’m just about done blogging about this movie, but there are a few things that I want to note.
Kotaku notes that contrary to most impressions, most of the imagery in Silent Hill is not CGI. I was surprised to learn this as well. It turns out the FOG is done with CGI, though? This is odd, since fog was one of the very first special effects ever developed, and we’re actually pretty good at that one. The difference between the impressions of gamers and non-gamers is quite dramatic. Kotaku comments on this as well. A few random reviews from around Technorati: Bastard’s notebook liked it. Joystiq was not impressed. The verbosely-titled As far as I have gone was very disappointed. acid for blood really liked it. cinematical was very positive. Rotten Tomatos shows that only 24% of the critics liked the movie. However, among the cream-of-the-crop (the favorite reviewers) the movie gets the big 0%. A shame, but more or less what we expected among people who hadn’t played the game. See also: My previous post on odd entries in the casting list. My post on game elements that were depicted in the movie. My first impressions on the movie. |
UPDATE: I want to add the everyone mentions how useless the Sean Bean (the father) storyline is, and how it’s a distraction from the main plot. It doesn’t add up to much in the end, and doesn’t impact the outcome of the main characters.
I think the whole reason for these scenes is so we can see the bright and sunny world. The fog of Silent Hill is always more unsettling after coming back from the real world. Still, wasting a half hour on this part of the movie just so we can have a nice visual contrast seems like an awful abuse of the viewer’s time.
STILL MORE UPDATE: Steven in the comments below points out the Ars Technica review and a couple of Real Life Comics on the movie: one and two.
The Witch Watch
My first REAL published book, about a guy who comes back from the dead due to a misunderstanding.
Pixel City Dev Blog
An attempt to make a good looking cityscape with nothing but simple tricks and a few rectangles of light.
The Gradient of Plot Holes
Most stories have plot holes. The failure isn't that they exist, it's when you notice them while immersed in the story.
The Loot Lottery
What makes the gameplay of Borderlands so addictive for some, and what does that have to do with slot machines?
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?
T w e n t y S i d e d

Ars Technica liked it, too.
Here’s a couple of cartoons about the movie: one two
Those are great.
Thanks.
I actually heard that Sean Bean’s parts were added after the fact because there were no male characters in the movie. So he was added in to appease the male aspect of the story, I felt it was just a distraction from the movie and probably made the slowness of the plot even more slow and drawn out then necessary.
Panzertron’s Review is really good, he enjoyed the games and has a good perspective on it from that point of view. Not having played the games I was an outsider to the story and the franchise.