And so we complete the reactor, thus solving a problem with no build-up to fulfill a need that’s never depicted. Then we take control of the Institute, an organization over which we have no power. Then we’re sent to destroy the other factions, for no good reason. Someone worked very hard to make sure the upcoming explosions and chaos would be as un-engaging and underwhelming as possible.
So this could probably be better, is what I’m saying.
Nick is still cool though.
The Mistakes DOOM Didn't Make
How did this game avoid all the usual stupidity that ruins remakes of classic titles?
The Biggest Game Ever
Just how big IS No Man's Sky? What if you made a map of all of its landmass? How big would it be?
What was the problem with the Playstation 3 hardware and why did Sony build it that way?
Game at the Bottom
Why spend millions on visuals that are just a distraction from the REAL game of hotbar-watching?
Artless in Alderaan
People were so worried about the boring gameplay of The Old Republic they overlooked just how boring and amateur the art is.